Hi-Bit Forge v6 — Modular Part-Builder, Dynamic Sun Lighting & Gallery

Part-Builder + 3D Pixel Lighting

Assemble 4-Part Modular Anatomy (Tanks, Trees, Slashes, Terrain) • Adjust 360° Sun Compass & Rim Lighting • Top-Down & Side-View.

🎛️ Controls Deck
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1. Perspective & Generator Rules

SDF + Bevel
📐 Camera Perspective Overhead RPG / Tank Arena view
Feature / Lobe / Segment Count 6
Motion / Distortion / Irregularity 65%
Sparks / Droplets / Secondary Detail 75%
Core Size / Expansion 55%
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🧩 Modular Part-Builder (Anatomy Deck)

Construct sprite parts step-by-step without slider overload

Part 1: Hull & Chassis Style [0-0-0-0]
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☀️ 2. Dynamic Pixel Lighting Suite

↖ 225° • Pitch 45°
Sun Dial
Sun Angle (0–360°) 225°
Sun Pitch (Altitude) 45°
1px Rim Specular 70%
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3. Aim / Flow Vector & Edge Cuts

✦ Radial Out
Slice / Cut Edges (% from border)
Cut Left ⊢ 0%
Cut Right ⊣ 0%
Cut Top ⊤ 0%
Cut Bottom ⊥ 0%
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4. Grid, Tiling & Pixel Polish

48×48 px
De-Noise 1
Bevel Lit 75%
Sel-Out 85%
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5. Palette & Polarity Teams

Outline
Deep
Mid-Low
Mid-High
Bright
Core/Spec
✏️ 1. Base Guide & Library
Size: 4
Saved Base Drawings (0):
⚡ 2. Live Sprite Output F1/8
🧩 3×3 Tile / Scene View
Top-Down Sprite Mode
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Unity Spritesheet Strip (384 × 48 px) — Gold Box = Active Frame

Click any frame to scrub or tag with Unity Animation Events:

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🗂️ Saved Sprites Gallery & Folders

0 saved

Organize generated sprites into project folders, reload math/drawing, or batch-export

▼ Built-In Starter Presets (Top-Down & Side-View Examples)